Actually I'm a Motion Design-student, but until I completely jump into the world of professionality, I will keep diversifying my.. "style" and uploading fan- and unrelated wallpapers/artworks.
I only upload work in which the main idea is absolutely mine. I don't know where is the sense in uploading something which is influenced by more than 5% by a tutorial/picture made by someone else.
I'm trying to be independent about resources. As long as it isn't stated in the respective description and isn't obviously a topic-related stock, the used splatter, (3D-)render, ... or FX is created by me.
FAQ: Why (almost) no 3D-art then?
I'm pretty familiar with Cinema 4D and perspective-programs, but I simply focus on 2D-art (for the moment). As I wrote above, I change my "style" continuously, someday it will be much more influenced by 3D, I guess.
FAQ: When and where is the really awesome stuff of you visible then?
After I have enough commercial/professional works to create a statisfying portfolio/motion reel, I will build up my homepage to promote my art.
Finally, if interested; my Youtube-account:
[link]It contains some Motion Graphics and music-videos, but mainly gameplay-related visuals, since I was an active e-sports-player in the past.
Current Residence: Germany
Favourite genre of music: Game, Electronica, Breakbeat
Favourite style of art: Tech Style
Personal Quote: Compared to death, life is nothing. And so is death to life.